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  • #62

Closed
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Created Nov 06, 2018 by Alex von Firesplash@fsedarkalexOwner

Refining animations of dragon mesh

The dragon's walk animation still looks a bit juddery. Also we still need a "fiddling" animation where the dragon does work in a thing in front of it.

I like him looking a bit clumsy when walking - just a bit like a duck... Kurisou is young and clumsy. That fits. But he does like a limp once each animation walkthrough. I could not get rif of it by using transitions...

Edited Jan 15, 2020 by Alex von Firesplash
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